/obj/item/clothing/head/helmet/space/rig/special
	name = "Ann's Helmet"
	desc = "A customized helmet. For work in hazardous, low-pressure enviroments. Has radiation shielding."
	icon = 'Pink_Rig.dmi'
	icon_state = "rig0-pink"
	item_state = "rig0-pink"
	color = "pink"
	protective_temperature = 10000
	armor = list(melee = 40, bullet = 10, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 100)

/obj/item/clothing/suit/space/rig/special
	name = "Ann's Hardsuit"
	desc = "A customized suit. For work in hazardous, low pressure enviroments. Has radiation shielding."
	icon = 'Pink_Rig.dmi'
	icon_state = "rig-pink"
	protective_temperature = 10000
	slowdown = 2
	armor = list(melee = 40, bullet = 10, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 100)
	allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)

//Changed the icon's for both peices to 'Pink_Rig.dmi' because that's their new home to avoid confusion when looking for them in the future.